C>S 0x01 BOTNET_LOGON

Transport Layer:Transmission Control Protocol (TCP)
Application Layer:BotNet Messages (PACKET)
Message Id:0x01
Message Name:BOTNET_LOGON
Direction:Client to Server
Used By:(nothing or unknown)
Message Format:
(does not include protocol header)
(STRING) Bot name     [max: 32]
(STRING) Bot password [max: 64]

Remarks

Identify yourself with BotNet.

This should be the first message sent to the server and identifies the client's bot name and password.

For server revisions 2 and newer, the server responds with S>C 0x0A BOTNET_REVISION before the response to this packet in S>C 0x01 BOTNET_LOGON.

For server revisions 4 and newer, the server closes the connection if the client is rejected instead of sending any data. Older revisions would respond with S>C 0x01 BOTNET_LOGON with Result set to 0x00 (failure).

In order to get a name and password, contact the BotNet server admin.

The Bot name may also be called the "bot ID" or "hub ID".

| Edited: LordVader

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