|Transport Layer:||Transmission Control Protocol (TCP)|
|Application Layer:||BNLS Messages (BNLS)|
|Direction:||Server to Client|
|Used By:||Starcraft Original, Starcraft Broodwar|
Starcraft Shareware, Starcraft Japanese
Diablo Retail, Diablo Shareware
Diablo II, Diablo II Lord of Destruction
Warcraft II BNE, Warcraft III Reign of Chaos
Warcraft III The Frozen Throne
(does not include protocol header)
If the Success code is TRUE, the revision number was recognized by the server and will be used. If it is FALSE, the revision number was rejected by the server and this request is ignored.
NOTE: The default revision number is 1. Therefore, if Battle.net reports a revision number of 1, this message may be omitted. In almost all cases, you will have to send this to BNLS before any NLS work.
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