|Transport Layer:||Transmission Control Protocol (TCP)|
|Application Layer:||Battle.net v1 TCP Messages (SID)|
|Direction:||Client to Server|
|Used By:||Diablo II, Diablo II Lord of Destruction|
Warcraft III Reign of Chaos, Warcraft III The Frozen Throne
(does not include protocol header)
When the game crashes, (usually) a file named Crashdump is created. If this file exists at the next logon, the contents of it are sent to Battle.net in this message.
The first UINT32 for Diablo II is a constant value (version?), as seen in Fog.dll.
All calls to Fog_10052 result in the output of Crashdump.
More research is required.
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