C>S 0x1E W3GS_REQJOIN
Transport Layer: | Transmission Control Protocol (TCP) |
---|---|
Application Layer: | Warcraft III In-Game Messages (W3GS) |
Message Id: | 0x1E |
Message Name: | W3GS_REQJOIN |
Direction: | Client to Server |
Used By: | Warcraft III Reign of Chaos, Warcraft III The Frozen Throne |
Message Format: (does not include protocol header) |
|
Remarks
A client sends this to the host to enter the game lobby.
The internal IP uses the Windows in_addr structure which is thus used by the sockaddr_in structure.
Comments
From cen:
@BNETDocs Staff message by h3rmit, forwarding
W3GS_REQJOIN has proved to be inaccurately documented in 1.29
https://bnetdocs.org/packet/446/w3gs-reqjoin
it is 1 byte more in 1.29
and I found what it is: wrong documentation
the (UINT32) Unknown they describe is not fixed-length
A client sends this to the host to enter the game lobby.
so, (UINT32) Unknown is 2 bytes in 1.29 if he is to be believed, maybe that will give a hint to what this unknown is