|Transport Layer:||User Datagram Protocol (UDP)|
|Application Layer:||Starcraft In-Game Messages (SCGP)|
|Direction:||Peer to Peer|
|Used By:||Starcraft Original, Starcraft Broodwar|
Starcraft Shareware, Starcraft Japanese
(does not include protocol header)
Packet CLS 1.
Sent by the host during the join sequence.
Players should respond to this, by sending CLS 2, 0x40.
It is sent to joiners as part of the join process, a lot with/after CLS 1, 0x4A.
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