|Transport Layer:||Transmission Control Protocol (TCP)|
|Application Layer:||Battle.net v1 TCP Messages (SID)|
|Direction:||Client to Server|
|Used By:||Diablo Retail|
(does not include protocol header)
Specifies host & port that a game creator is using for a game.
This format seems to mirror that of the Win32 SOCKADDR_IN structure. The address family has only been observed to be 2, which corresponds to IPv4. The two reserved values should always be 0.
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