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C>S 0x67 D2GS_GAMECREATE
Message Id:0x67
Message Name:D2GS_GAMECREATE
Direction:Client to Server
Flags: In Research Draft
Used By:Diablo II, Diablo II Lord of Destruction
Format:

 (UINT8)[16] Game name
 (UINT8)     Game type
 (UINT8)     Character class Id
 (UINT8)     Template Id
 (UINT8)     Difficulty
 (UINT8)[16] Character name
(UINT16)     Unknown 1
(UINT32)     Arena Flags
 (UINT8)     Unknown 2
 (UINT8)     Unknown 3
 (UINT8)     Locale Id (language)

Remarks

Replaces 0x67 D2BS_GAMELOGON when creating a new Solo Player, Open Battle.net or TCP/IP game. Not used at all on Battle.net.

Game type:

1 - Open Battle.net 2 - TCP/IP 3 - Solo Player

Character class Id:

0 - Amazon 1 - Sorceress 2 - Necromancer 3 - Paladin 4 - Barbarian 5 - Druid 6 - Assassin

Difficulty:

0 - Normal 1 - Nightmare 2 - Hell

Locale Id:

0 - enUS (English) 1 - esES (Spanish) 2 - deDE (German) 3 - frFR (French) 4 - ptPT (Portuguese) 5 - itIT (Italian) 6 - ja (Japanese) 7 - ko (Korean) 8 - si (Sinhalese) 9 - zhCN (Chinese) 10 - pl (Polish) 11 - ru (Russian) 12 - enGB (English)

  • Template, Unknown1, Unknown2 & Unknown3 seem to always be 0.
  • Game name is empty for Solo Player & TCP/IP
  • In Kolbot, sent between "Heartbeat loaded" & "Starting default.dbj"
| Edited: Ricola3D
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