C>S 0x67 D2GS_GAMECREATE
Transport Layer: | Transmission Control Protocol (TCP) |
---|---|
Application Layer: | Diablo II In-Game Messages (D2GS) |
Message Id: | 0x67 |
Message Name: | D2GS_GAMECREATE |
Direction: | Client to Server |
Options: | In Research Draft |
Used By: | Diablo II, Diablo II Lord of Destruction |
Message Format: (does not include protocol header) |
|
Remarks
Replaces 0x67 D2BS_GAMELOGON when creating a new Solo Player, Open Battle.net or TCP/IP game. Not used at all on Battle.net.
Game type:
1 - Open Battle.net
2 - TCP/IP
3 - Solo Player
Character class Id:
0 - Amazon
1 - Sorceress
2 - Necromancer
3 - Paladin
4 - Barbarian
5 - Druid
6 - Assassin
Difficulty:
0 - Normal
1 - Nightmare
2 - Hell
Locale Id:
0 - enUS (English)
1 - esES (Spanish)
2 - deDE (German)
3 - frFR (French)
4 - ptPT (Portuguese)
5 - itIT (Italian)
6 - ja (Japanese)
7 - ko (Korean)
8 - si (Sinhalese)
9 - zhCN (Chinese)
10 - pl (Polish)
11 - ru (Russian)
12 - enGB (English)
- Template, Unknown1, Unknown2 & Unknown3 seem to always be 0.
- Game name is empty for Solo Player & TCP/IP
- In Kolbot, sent between "Heartbeat loaded" & "Starting default.dbj"
| Edited:
Ricola3D
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