StarCraft II: Wings of Liberty - Patch 1.1.2

Starcraft II
Starcraft II

---Via Blizzard---

General

  • Players will no longer receive achievement toasts while their status is set to "Busy."
  • The messaging when attempting to load a saved game or replay from a previous version has been clarified
  • Adjusted the amount of points earned and lost by random team participants to properly reflect the strength of a player's teammates.

Balance

PROTOSS

Buildings:

  • Nexus life and shields increased from 750/750 to 1000/1000.
  • Void Ray:
    • Damage level 1 increased from 5 to 6 (+4 armored).
    • Damage level 2 decreased from 10 (+15 armored) to 8 (+8 armored).
    • Flux Vanes speed upgrade bonus decreased from 1.125 to 0.703.

TERRAN

Buildings:

  • Barracks requirement changed from Command Center to Supply Depot.
  • Supply Depot life increased from 350 to 400.
  • Medivac:
    • Acceleration reduced from 2.315 to 2.25.
    • Speed reduced from 2.75 to 2.5.
  • Reaper:
    • Nitro Packs speed upgrade now has a Factory Requirement.
  • Thor:
    • Energy bar removed.
    • 250mm Strike Cannons is now cooldown-based on a 50-second cooldown. Ability starts with cooldown available (useable immediately after upgrade is researched).

ZERG

Buildings:

  • Hatchery life increased from 1250 to 1500.
  • Lair life increased from 1800 to 2000.
  • Spawning Pool life increased from 750 to 1000.
  • Spire life increased from 600 to 850.
  • Ultralisk Cavern life increased from 600 to 850.
  • Corruptor:
    • Energy bar removed.
    • Corruption is now cooldown-based on a 45-second cooldown. Ability starts with cooldown expired (must wait for full 45-second cycle before usable).
  • Infestor:
    • Fungal Growth now prevents Blink.
  • Roach:
    • Range increased from 3 to 4.

Bug Fixes

  • Fixed an issue where players could not cast the Feedback spell on Point Defense Drones.
  • Fixed an issue where the Phoenix would continue to channel Graviton Beam after the target died.
  • Fixed an issue that would cause Larvae to spawn and be hidden behind Zerg eggs.
  • Fixed an issue where players were unable to navigate to the Single Player page or watch replays after canceling map downloads from the queue.
  • Fixed a desync that could occur on user-created maps with custom mod dependencies.
| Edited: Kyro

Comments

no one has commented yet.