BNETDocs
Minor updates
BNLS

I had taken notice that all (most, anyway) the BNLS packets were still on the Raw-setting, meaning they were new and documentation for them was changing often.

I have since then updated all of them to the Normal-setting, which means they are documented and nothing is changing anytime soon; they are considered final and any revisions will be made in a new packet id. While I was doing this, I had also noticed that the format of most of the packets were not formatted conveniently and the related links were not given or were wrong, so I also updated the formats so they display conveniently and I added the proper related links.

I also added a new BNLS packet that is not really part of the official documentation, but was necessary to add since it can be received on some servers running BNLSWarden. The packet id is 0xFF, which indicates that your IP has been restricted. All BNLS-enabled clients will operate normally without recognition of this packet, but if a client wishes to support it, they are more than welcome to. It will never be received unless the server sends it to you after you connect. More information about the packet can be found in its remarks section.

Along with that new packet, I also added the BNLS_WARDEN packets, but I did a poor job. Anyone with editor access: feel free to revise it.

| Edited: Carl Bennett
StarCraft II: Wings of Liberty - Patch 1.0.2
Starcraft II

Bug Fixes:

  • Fixed an issue where campaign mission victories would not always trigger properly.
  • Fixed an issue where some players were unable to access single-player features.
Kyro
StarCraft II: Wings of Liberty - Patch 1.0.1
Starcraft II

For those who live under rocks and have not come out recently: StarCraft 2 has been released and has been out for sale since July 27th.

Via Blizzard:

StarCraft II: Wings of Liberty - Patch 1.0.1

To get the latest news and interact with the community, visit our brand new StarCraft II website (http://us.battle.net/sc2/en/). Be sure to check out our Game Guide for an in-depth look at StarCraft II gameplay. We wish you all the best on your journeys through the embattled Koprulu Sector!

Bug Fixes:

-Campaign saves have been optimized. -Fixed an issue with sound not playing on some 7.1 systems.

| Edited: Kyro
StarCraft II Beta is now closed
Starcraft II

The upcoming StarCraft II sequel was running in a closed beta (users had to have a beta key to get on Battle.net) open to selected players by Blizzard to be tested on their new Battle.net v2. Single-player was disabled unless you used the Galaxy Editor or used hacks/mods.

That beta (now nicknamed Phase 1) was shutdown, and later reopened with the title of Phase 2, and they said they would only run it for a few days. Well those few days are now up and the beta has been shutdown officially. Now all players can do is wait for the retail release on July 27th, 2010 or continue to play single-player via the Galaxy Editor or by using hacks/mods; Battle.net v2 will tell them to shove off.

At that time, StarCraft II Retail will hit stores with millions of fans and players eagerly waiting to buy the game, or pick up their pre-ordered package (assuming that pre-order is not being shipped). Battle.net v2 will await the new players, being prepared for the bombardment of internet connections and packets.

In other recent news (off-topic), BnetDocs v3 is still a work-in-progress. Kyro and I have been working every day to what seems like every other day making sure bugs are fixed, features are implemented, and surprises are kept secret until release. In the past week, we were fiddling with the SQL tables and we ended up messing some up, so we had to go back to a backup, so we apologize if there is anything missing that was here before.

| Edited: Carl Bennett
Starcraft II Beta Phase 2 Open
Starcraft II

Phase Two of the Starcraft II Beta was launched today.

The recent debate over Real ID is still open for discussion, however the new character code has been introduced in Patch 16, the opening patch for the just-launched Phase 2. A character code is a unique code tied to your SC2 character. It is created when you create your character and cannot be changed nor chosen by you.

On the Battle.net forums, this post by Zarhym details what Patch 16 brings to Starcraft II. The 'General' patch information:

StarCraft II Beta – Patch 16 (version 0.19.0.15976) 

General

Rally points now behave as a move command, instead of an attack move command. 
Enabled the ability to manually add a StarCraft II character friend using the player's character code.
- Character code is a server-assigned numerical code that is displayed within the Add Friend panel. 
Battle.net Achievements & Rewards have been updated. 
All Quick Match modes are now available: 1v1, 2v2, 3v3, 4v4, and Free For All. 
All A.I. difficulties are now available for play. 
Cooperative matchmaking versus A.I. players is now available as a play mode. 
Enabled cross-game social features between World of Warcraft and StarCraft II.

More details about Patch 16 can be found on the Battle.net forums or by clicking the link provided earlier.

Also keep in mind that Starcraft II will be released on July 27th, 2010.

| Edited: Carl Bennett

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