BNETDocs
StarCraft II Beta is now closed
Starcraft II

The upcoming StarCraft II sequel was running in a closed beta (users had to have a beta key to get on Battle.net) open to selected players by Blizzard to be tested on their new Battle.net v2. Single-player was disabled unless you used the Galaxy Editor or used hacks/mods.

That beta (now nicknamed Phase 1) was shutdown, and later reopened with the title of Phase 2, and they said they would only run it for a few days. Well those few days are now up and the beta has been shutdown officially. Now all players can do is wait for the retail release on July 27th, 2010 or continue to play single-player via the Galaxy Editor or by using hacks/mods; Battle.net v2 will tell them to shove off.

At that time, StarCraft II Retail will hit stores with millions of fans and players eagerly waiting to buy the game, or pick up their pre-ordered package (assuming that pre-order is not being shipped). Battle.net v2 will await the new players, being prepared for the bombardment of internet connections and packets.

In other recent news (off-topic), BnetDocs v3 is still a work-in-progress. Kyro and I have been working every day to what seems like every other day making sure bugs are fixed, features are implemented, and surprises are kept secret until release. In the past week, we were fiddling with the SQL tables and we ended up messing some up, so we had to go back to a backup, so we apologize if there is anything missing that was here before.

Starcraft II Beta Phase 2 Open
Starcraft II

Phase Two of the Starcraft II Beta was launched today.

The recent debate over Real ID is still open for discussion, however the new character code has been introduced in Patch 16, the opening patch for the just-launched Phase 2. A character code is a unique code tied to your SC2 character. It is created when you create your character and cannot be changed nor chosen by you.

On the Battle.net forums, this post by Zarhym details what Patch 16 brings to Starcraft II. The 'General' patch information:

StarCraft II Beta – Patch 16 (version 0.19.0.15976) 

General

Rally points now behave as a move command, instead of an attack move command. 
Enabled the ability to manually add a StarCraft II character friend using the player's character code.
- Character code is a server-assigned numerical code that is displayed within the Add Friend panel. 
Battle.net Achievements & Rewards have been updated. 
All Quick Match modes are now available: 1v1, 2v2, 3v3, 4v4, and Free For All. 
All A.I. difficulties are now available for play. 
Cooperative matchmaking versus A.I. players is now available as a play mode. 
Enabled cross-game social features between World of Warcraft and StarCraft II.

More details about Patch 16 can be found on the Battle.net forums or by clicking the link provided earlier.

Also keep in mind that Starcraft II will be released on July 27th, 2010.

WarCraft III Update
Warcraft

There is a new patch available for WarCraft III Reign of Chaos and WarCraft III The Frozen Throne.

Version: 1.24.4.6387

--------------------------------------------------------------------------
Patch 1.24e
--------------------------------------------------------------------------

FIXES

- Fixed an exploit rendering buildings non-interactable ("tower hack"). 
- Fixed an exploit allowing a player to bypass a summon ability's 
cooldown ("summon/cooldown hack"). 
- Fixed a client crash related to workers failing to build in an 
unintended way ("new crash hack"). 
- Fixed an exploit allowing the Blood Mages's Phoenix to be resurrected 
instantly ("phoenix hack"). 
- Fixed a bug allowing players to select an invalid matchmaking race 
resulting in all the player's units and buildings becoming sheep 
("sheep hack").

The verbyte did not change, but the hashes did. For your convenience, here is both:

VerByte: 0x18 Decimal: 24 Hashes: WAR3.zip

| Edited:  Caaaaarrrrlll
WarCraft III Update
Warcraft

There is a new patch available for WarCraft III Reign of Chaos and WarCraft III The Frozen Throne.

Version: 1.24.3.6384

--------------------------------------------------------------------------
Patch 1.24d
--------------------------------------------------------------------------

FIXES

- Fixed a client crash related to queuing too many invalid build commands
  (''crash hack'').

The verbyte did not change, but the hashes did. For your convenience, here is both:

VerByte: 0x18 Decimal: 24 Hashes: WAR3.zip

| Edited:  Caaaaarrrrlll
Updates Needed?
BNETDocs

It is evident that BNETDocs Redux is old and requires a little more updated information.

Some packets remain "Research required" and others remain even undocumented but known. If you know of a packet that needs more information added to it, or of any packet(s) that are not added to the documentation, please contact Jailout2000 at ValHalla Legends. He can help get it sorted out.

When you contact him, make sure you provide information such as your username, a website linking to the information if possible (proof of your information), and your own input on the packet if you have any. This will make it possible for him to compile all the data and post it up to the packet's documentation page.

BNETDocs is still alive and, well, not so active. By helping update the documentation, perhaps it can become an active place once more. Due to the vast knowledge and accuracy, it is impossible for one person to update it all by them self.

< 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 >